
The Rules
These are not the finished rules but an indication of how they may look. The emphasis is on simplicity and consistency. This will make it easier to judge, and also easier for the gymnasts to track their progress against a consistent baseline. We want this competition to be as robust as possible, delivered with integrity.
BOYS
Floor
Forward roll
Scale
Cartwheel
Backward roll, jump to front to support
Half turn
Tuck Jump
Press Up
ROUTINE A
ROUTINE B
Handstand Forward Roll
Scale
Round Off
Backward Roll to Front Support
Full Turn
½ Turn Tuck Jump
Straddle Lever
ROUTINE C
Handspring Front Somi
Scale
Round Off
Backward Roll to Handstand
Full Turn
Pike Lever
BONUS SKILLS
Back Tuck (0.3)
Straight Back (0.5)
Russian lever (0.7)
Link Handspring, Front Somi (0.5)
Twist (0.8)
Pommel
ROUTINE A
Walk Circle
ROUTINE B
5 Circles
ROUTINE C
10 Circles
BONUS SKILLS
Travel with 1 circle (0.5)
Rings
ROUTINE A
Straight hang
Chin Up
Tuck Hang
Pike Hang
Inverted Hang
Fish Swing
Dismount
ROUTINE B
Straight Hang
Chin Up Hold 2 sec
Tuck Hang
Pike Hang
Dislocate
2 x Swings
Buck Tuck Dismount
ROUTINE C
Straight Hang
Chin Up Hold (2sec)
2 x Swings
Back Tuck Dismount
BONUS SKILLS
Straight Back Somi (0.3)
Vault
ROUTINE A
Squat-on jump to stand
ROUTINE B
Handspring flat-back onto mats
ROUTINE C
Handspring
BONUS SKILLS
Cop Vault
Parallel Bars
Float Swing
Jump To Support
Dip
Penguin Walk to Middle
Pike Lever
Swings x 2
Dismount
ROUTINE A
ROUTINE B
Float Swing
Jump To Support
Dip x 2
Penguin Walk
Pike Lever into
Swings x 2
Flank Dismount
ROUTINE C
TBC
BONUS SKILLS
TBC
High Bar
ROUTINE A
Hang in Straight shape
Hold a Dish
Hold an Arch
Leg Lift to Bar
Chin Up
Fish Swing into Dismount
ROUTINE B
Hang in Straight shape
Hold a Dish
Hold an Arch
Leg Lift to Bar
Chin Over
Controlled Lower
Trolley Swing x 2 to Dismount
ROUTINE C
Hang in Straight shape
Hold a Dish
Hold an Arch
Leg Lift to Bar
Cast Backhip Circle
Cash Push Away
Trolley Swings (Higher)
BONUS SKILLS
Backaway (0.5)
Upstart (0.5)
Giants (0.5 each)